Season 1, Episode 3 – “Immersion”

This week on Limited Engagement, we get an exclusive preview of the Kingdom of the Skies 3. We discuss the finer points of potato salad, check out an amazing parkour map, and discuss immersion and how to implement it into your maps.

Hosts: Moesh, nickflame20, MaxSizeis, and neonerZ
Time: Saturday, July 12th, 2014 at 1pm EST
Music: Ramen Remix by Michael Aranda
Image: Render by ApexGamester


  • 00:01:06 – Explanation and Introductions
  • 00:02:09 – Potato Salad
  • 00:02:42 – Catching Up
  • 00:03:10 – Editorial from Moesh

Response from Community Challenge

  • 00:04:30 – vanman229
  • 00:09:43 – Lux
  • 00:11:18 – Kruxization
  • 00:00:00 – RyMC3

From the Mouth of Mojang

  • 00:19:33 – Bug fixes and optimization
  • 00:20:22 – Status effects and potions now take names instead of IDs
  • 00:21:17 – Custom models now available via resource packs
  • 00:23:44 – Server logs and console now fixed from previous snapshot
  • 00:25:45 – Tools now break Packed Ice faster
  • 00:25:13 – Negative crosshairs in resource packs
  • 00:26:35 – CommandStats, stats entity, stats block

Media Updates

Map Releases

Roundtable Discussion

  • 01:21:42 – What is immersion? How can we implement it into our maps? What are good and bad examples?


  • 01:41:00 – Community Challenge
    Create a map where you walk to the end of a hallway and open the door. The only objectve is to open the door. Everything else in between in up to you.
  • 01:42:55 – Sign-up for the newsletter!


  1. Just a heads up, none of the links under map releases actually work. They’re just text.

  2. Hey guys! Thanks for the podcast. The Dark Ages was an……. experiment, the quests were actually based off an MMO itself. lol. I actually didn’t really make up the story either. I didn’t think of all the quests myself. And it took me actually a couple of weeks to make. I still haven’t figured out command blocks yet, but I’m learning. 😛 Thanks again!

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