Dispensing (005): GamerGuppy

GamerGuppy and I discuss the potential rise of ray casting in Minecraft 1.9 maps. We also touch on why mechanics should begin developing tools for game designers to use. Activation and Data Values Hosts: Moesh Guest: GamerGuppy Recorded: March 5, 2016 at 12:41PM AST Music: Sectopod by Michael Aranda Tell Me More Dispensing is an… Continue reading Dispensing (005): GamerGuppy

Published
Categorized as Dispensing

Dispensing (004): Panguino

Dispensing is an impromptu podcast series where Moesh and other prominent members of the Minecraft game development community discuss various aspects of Minecraft, its community, and the art of making games with Minecraft. Panguino and I discuss working with someone with a visual impairment, repeating patterns, and paradigms in video games. According to the online… Continue reading Dispensing (004): Panguino

Published
Categorized as Dispensing

Season 2, Episode 6: “Improv with Max”

Limited Engagement improvises an entire episode with special guest MaxSizeis ! We talk about the ton of new features for Minecraft 1.9, and play a game where we pitch a game based on the new features

Season 2, Episode 3: Yes, and Dot Dot Dot

Moesh, nickflame20, neonerZ, and Panguino improvise an entire episode due to complications with the /r/minecraftmaps. They talk about tiers of map makers, pre-production, and cover the community challenges from the July 5th challenge. Take part in the community challenge mentioned in this episode!