MapMag Issue 5: Educate released

Start 2017 off right with the latest issue of MapMag, the free, community-produced map making magazine. This issue focuses on the myriad ways Minecraft is being used in- and outside the classroom for education. It also features a profile on the inimitable Jigarbov, an in-depth look at the elements of minigame coding, and much more….

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Here’s what we know about structure blocks in 1.10.

Mapmakers rejoice! This morning, Jeb_ tweeted the above image, announcing that Searge has been working on making the “Structure Block” usable by mapmakers in 1.10. The Structure Block was added to the game’s code in 1.9, but were unusable by anyone other than Mojang developers. Structure Blocks are used to access external files to load predefined…

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Dispensing (005): GamerGuppy

GamerGuppy and I discuss the potential rise of ray casting in Minecraft 1.9 maps. We also touch on why mechanics should begin developing tools for game designers to use. Activation and Data Values Hosts: Moesh Guest: GamerGuppy Recorded: March 5, 2016 at 12:41PM AST Music: Sectopod by Michael Aranda Tell Me More Dispensing is an impromptu podcast series where Moesh and other…

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Dispensing (004): Panguino

Dispensing is an impromptu podcast series where Moesh and other prominent members of the Minecraft game development community discuss various aspects of Minecraft, its community, and the art of making games with Minecraft. Panguino and I discuss working with someone with a visual impairment, repeating patterns, and paradigms in video games. Activation and Data Values Hosts: Moesh…

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Season 2, Episode 8: The Bad Idea

In this episode of Limited Engagement, we do a mock conversation on developing a new map concept and flushing out it’s mechanics.

We go from the “bad idea” (the pitch), work it into a concept, then flesh out the details on how the game would work, the mechanics and the “first 5 minutes”

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